AI Insights · Timothy · January 2022
Top 5 Train Games on iOS in the US: Q4 2021 Performance
Discover the performance metrics of the top 5 train games on iOS in the United States during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top train games on the iOS platform in the United States exhibited varied performance metrics in terms of weekly downloads, revenue, and active users. Here's an overview of how the top five titles fared during this period, based on data from Sensor Tower.
Train Station 2: Steam Empire by Pixel Federation Games saw a significant fluctuation in its weekly revenue, peaking at around $66K in early December and closing the year with approximately $61K in the final week. Weekly downloads showed a consistent upward trend, starting from 4.6K at the end of September and reaching nearly 10K by the end of December. Active users also increased steadily, from 45.2K to 53.5K over the same period.
Train Simulator: Railroad Game from Azur Interactive Games Limited, released in mid-October 2021, had no revenue data available for the quarter. However, its weekly downloads showed a notable rise, particularly in December, with a peak of 9.3K in the final week. Active users also saw a significant jump, starting from 2.8K in early November and reaching 12.3K by the end of December.
Hyper Train by Suji Games did not generate any revenue during the quarter. The game’s weekly downloads experienced a spike in early October at 13.4K but generally remained below 3K for the rest of the quarter. Active users showed a similar trend, peaking at 16.8K in early October and gradually decreasing to 4.3K by the end of December.
Thomas & Friends: Go Go Thomas by Budge Studios showed steady revenue growth, starting at approximately $2.3K in late September and peaking at $6.1K in the final week of December. Downloads varied, with a noticeable increase in the last two weeks of December, reaching 3.5K. Active users saw a gradual increase, peaking at 9.2K in the week before Christmas.
Thomas & Friends Minis, also from Budge Studios, had consistent revenue throughout the quarter, with a peak of $7.4K in the final week of December. Weekly downloads ranged from 2.2K to 2.9K, with a slight uptick in the last week of December. Active users remained relatively stable, fluctuating between 7.2K and 7.9K.
For more detailed insights and data, visit Sensor Tower.